How often are theme parks critically analyzed like films and books? This student project was created to gamify that process for Disneyland. The premise of the iPhone game is for players to fight off the wayward Captain Jean Lafitte as he takes over Disneyland and threatens to take the magic out of the park. The game is played in Disneyland, and players interact with the characters and challenges via AR/VR experiences via their iPhones.
Student Design Lead.
Logo & Branding, Style Guide, UI/UX, Gameplay, Character Animation, Set Dressing, Website & Advertising

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